| Venue | Industry 4.0 Lab |
| Date | 19 – November – 2024 |
| Time | 11:00am to 5:00pm |
| Faculty Co-ordinator Name | Dr. Lavanya C |
| Designation | Senior Assistant Professor |
| Department | CSE |
Pixel Pursuit was organized to enhance participants’ knowledge in game design, UI development, and creativity while fostering problem-solving and teamwork skills.
This event consisted of 3 rounds: Game Sleuths, Interface Architecture, and Scratch Builders.
Game Sleuths:
In this round, participants solved a crossword puzzle using game names and emojis, testing their game knowledge, memory, focus, and teamwork.
Interface Architecture:
Participants designed a sign-in/login UI using Figma, evaluating their creativity, time management, and UI/UX design skills.
Scratch Builders:
Using Scratch, participants built simple games, developing their logical thinking, problem-solving, and foundational coding skills.
